Sanipriya
Was your home planet. Blue for knowledge, blue for unity, blue for control.
It was one of the planets of the Triple-Chromasphere. There were three smaller planets, each attached to one another, similar to that of a 3D atomic bond diagram. The red planet known as Rauthaz, the golden planet known as Daraniya, and the blue planet known as Sanipriya.
Each of the three planets have a core filled with a mysterious element of a single color. It is believed that this strange element (properly identified as khrozein) is what causes each of the planet's to have a faint glow, as well as what brings about the chroma gaze. Long term exposure to this element can bring about strange abilities and discolorization of the irises (chroma gaze). The residue of the element begins to fuse with DNA, which is what causes offspring of someone who's been exposed to the element to become a carrier of the chroma gene.
It was one of the planets of the Triple-Chromasphere. There were three smaller planets, each attached to one another, similar to that of a 3D atomic bond diagram. The red planet known as Rauthaz, the golden planet known as Daraniya, and the blue planet known as Sanipriya.
Each of the three planets have a core filled with a mysterious element of a single color. It is believed that this strange element (properly identified as khrozein) is what causes each of the planet's to have a faint glow, as well as what brings about the chroma gaze. Long term exposure to this element can bring about strange abilities and discolorization of the irises (chroma gaze). The residue of the element begins to fuse with DNA, which is what causes offspring of someone who's been exposed to the element to become a carrier of the chroma gene.
Pre-Crash Cultures |
Post-Crash Cultures |
The Sapphires were always about maintaining order and a strong union. Their planet was split into four Divisions, each ruled by the strongest of families who rose to power by their astounding chroma gaze. Families expanded, claiming regions of the land. It was agreed upon the four families that they would work together and stay connected and rule over as one union.
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Members from all four noble families were sent to Taopleco. They worked to establish a stable hierarchy and set firm boundaries. While the Crimsons took to the gangs, and the Golds to the commoners, the Sapphires went to the wealthy and most influential of businesses. You could say the Sapphires have it put together the best out of them all, but everything has a weak point.
They show their presence by means of lights, each skyscraper and building under their control glowing a soft blue, reminding the rivals of their powerful presence always looming overhead. Members solely take orders from leaders of the noble families who remain behind closed doors. They wish to keep the leaders of these families safe, as they are the center of it all. They have taken up the profiling of a mafia within the city, with links to firearms. At times, they are referred to as "blue urchins" by the color counterparts. |
Chroma Gaze Awakened
Abilities of the chroma gaze are only unlocked once awakened (for humans). Primary's have the say whether or not a human deserves to have their gaze awakened.
All Color Chromas have strength above the norm of humans.
They also physically age more slowly once they hit their prime.
Voodooism. Both physical and mental. A link is created between the Chroma and their desired target, either attaching the victim to an object (they craft dolls specifically for this) or to themselves. Harm can be inflicted onto the object and the victim will experience pain or discomfort. If the Chroma is talented enough, they are able to control the amount of pain felt, intensifying or dulling it. They may also use their own body and mind as the "doll," influencing movements or thoughts of another.
Focuses: There are different branches in which individuals may excel in with their ability
All Color Chromas have strength above the norm of humans.
They also physically age more slowly once they hit their prime.
Voodooism. Both physical and mental. A link is created between the Chroma and their desired target, either attaching the victim to an object (they craft dolls specifically for this) or to themselves. Harm can be inflicted onto the object and the victim will experience pain or discomfort. If the Chroma is talented enough, they are able to control the amount of pain felt, intensifying or dulling it. They may also use their own body and mind as the "doll," influencing movements or thoughts of another.
Focuses: There are different branches in which individuals may excel in with their ability
- Direct Voodooism. With a physical object, they can influence movements or pain. (Usually beginners stage)
- Indirect Voodooism. With intense focus, they can influence movements by slowing them or causing muscle confusion without an object. They can also influence thoughts.
- Self Voodooism. Uses themselves as the object directly, causing the target in which the link is made with to mirror their movements and experience the same amount of pain as the Self Voodoo.
Ranks
Primary: The leader, the original Color Chroma of the group. They are beings of Pure Blue.
- First Generation were the children sent directly to the planet from their own.
- Second Generation are children of those first sent, etc.
Secondary(s): Child of a Primary and human who was given a chroma gaze or of an unaffected human.
Tertiary(s): Human who has the chroma gaze and has received an awakening.
- First Generation were the children sent directly to the planet from their own.
- Second Generation are children of those first sent, etc.
Secondary(s): Child of a Primary and human who was given a chroma gaze or of an unaffected human.
Tertiary(s): Human who has the chroma gaze and has received an awakening.